Senate Bill sb0492

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    Florida Senate - 2006                                   SB 492

    By Senator Diaz de la Portilla





    36-483-06

  1                      A bill to be entitled

  2         An act relating to violent video games;

  3         providing legislative intent; providing

  4         definitions; prohibiting a person from selling

  5         or renting a video game to a minor, or allowing

  6         a minor to play a video game in a video arcade,

  7         if the video game has been labeled as a violent

  8         video game; providing that having requested

  9         identification from a person purchasing a video

10         game or playing a video game in a video arcade

11         is an affirmative defense to any action filed

12         under the act; requiring that each violent

13         video game that is imported into or distributed

14         in this state for retail sale, rental, or

15         playing in a video arcade, be labeled in a

16         specified manner; authorizing an enforcing

17         authority to commence a civil action to seek

18         injunctive relief to restrain or enjoin a

19         person from violating the act or to impose a

20         civil penalty; providing that attorney's fees

21         may be awarded under certain circumstances;

22         directing that any civil penalty recovered be

23         deposited into the General Revenue Fund;

24         providing that a violation of the act is a

25         misdemeanor; providing an effective date.

26  

27  Be It Enacted by the Legislature of the State of Florida:

28  

29         Section 1.  Distribution of violent video games to

30  minors prohibited; penalties.--

31         (1)  The Legislature finds that:

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    Florida Senate - 2006                                   SB 492
    36-483-06




 1         (a)  Minors who are exposed to depictions of violence

 2  in video games are more likely to experience feelings of

 3  aggression, to experience a reduction of activity in the

 4  frontal lobes of the brain, and to exhibit violent antisocial

 5  or aggressive behavior.

 6         (b)  Even minors who do not commit acts of violence

 7  suffer psychological harm from prolonged exposure to violent

 8  video games.

 9         (c)  This state has a compelling interest in preventing

10  violent, aggressive, and antisocial behavior, and in

11  preventing psychological or neurological harm to minors who

12  play violent video games.

13         (2)  As used in this section, the term:

14         (a)  "Cruel" means the intention to virtually inflict a

15  high degree of pain by torture or serious physical abuse of

16  the image of a victim in addition to killing the image of the

17  victim.

18         (b)  "Depraved" means pleasure in the virtual killing

19  or indifference to the suffering of the image of the victim,

20  as evidenced by torture or serious physical abuse of the image

21  of a victim.

22         (c)  "Enforcing authority" means a county or municipal

23  attorney, the state attorney, the Department of Legal Affairs

24  if a violation of this section occurs in more than one

25  judicial circuit, or anyone aggrieved by a violation of this

26  section.

27         (d)  "Heinous" means shockingly atrocious. For the

28  killing depicted in a video game to be heinous, it must

29  involve additional acts of torture or serious physical abuse

30  of the image of a victim as set apart from other killings.

31         (e)  "Minor" has the same meaning as in s. 1.01.

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    Florida Senate - 2006                                   SB 492
    36-483-06




 1         (f)  "Person" has the same meaning as in s. 1.01.

 2         (g)  "Serious physical abuse" means a significant or

 3  considerable amount of injury or damage to the image of a

 4  victim's body suggesting substantial risk of death,

 5  unconsciousness, extreme physical pain, substantial

 6  disfigurement, or substantial impairment of the function of a

 7  bodily member, organ, or mental faculty. Serious physical

 8  abuse, unlike torture, does not require that the victim be

 9  depicted as conscious of the abuse at the time it is

10  inflicted. However, the player must specifically intend the

11  abuse apart from the killing.

12         (h)  "Torture" includes mental as well as physical

13  abuse of the image of a victim. In either case, the victim

14  must be depicted as conscious of the abuse at the time it is

15  inflicted, and the player must specifically intend to

16  virtually inflict severe mental or physical pain or suffering

17  upon the victim, apart from killing the image of the victim.

18         (i)  "Video arcade" means any premises where 10 or more

19  video game machines or devices are operated, and where minors

20  are legally permitted to enter.

21         (j)  "Video game" means any electronic amusement device

22  that uses a computer, microprocessor, or similar electronic

23  circuitry and its own monitor, or a device that is designed to

24  be used with a television set or a computer monitor, which

25  interacts with the user of the device.

26         (k)  "Violent video game" means a video game in which

27  the options available to a player include killing, maiming,

28  dismembering, or sexually assaulting an image of a human

29  being, if those acts are depicted in the game in a manner

30  that:

31  

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    Florida Senate - 2006                                   SB 492
    36-483-06




 1         1.a.  A reasonable person, considering the game as a

 2  whole, would find appeals to a deviant or morbid interest of

 3  minors;

 4         b.  Is patently offensive to prevailing standards in

 5  the community concerning what is suitable for minors; and

 6         c.  Lacks serious literary, artistic, political, or

 7  scientific value for minors; or

 8         2.  Enables the player to virtually inflict serious

 9  injury upon images of human beings or characters having

10  substantially human characteristics in a manner that is

11  especially heinous, cruel, or depraved in that it involves

12  torture or serious physical abuse to the image of a victim.

13  

14  Pertinent factors in determining whether a killing depicted in

15  a video game is especially heinous, cruel, or depraved include

16  infliction of gratuitous violence upon the image of a victim

17  beyond that necessary to commit the killing, needless

18  mutilation of the image of a victim's body, and helplessness

19  of the image of a victim.

20         (3)  A person may not sell or rent a video game to a

21  minor, or allow a minor to play a video game in a video

22  arcade, if the video game has been labeled as a violent video

23  game.

24         (4)  Proof that a person, or his or her employee or

25  agent, demanded, was shown, and reasonably relied upon

26  evidence that a purchaser or renter of a violent video game,

27  or the player of a violent video game in a video arcade, was

28  not a minor, or that the manufacturer failed to label a

29  violent video game as required by subsection (6), is an

30  affirmative defense to any action brought under this section.

31  Evidence of majority includes, but need not be limited to, a

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    Florida Senate - 2006                                   SB 492
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 1  driver's license or an identification card issued to the

 2  purchaser, renter, or player by a state or by the Armed Forces

 3  of the United States.

 4         (5)  This section does not apply if the violent video

 5  game is sold or rented to a minor by the minor's parent,

 6  grandparent, aunt, uncle, or legal guardian.

 7         (6)  Each violent video game that is imported into or

 8  distributed in this state for retail sale, rental, or playing

 9  in a video arcade must be labeled with a solid white "18"

10  outlined in black of not less than 2 inches by 2 inches. The

11  "18" must be displayed on the front face of the video game

12  package.

13         (7)(a)  An enforcing authority may institute a civil

14  action in order to:

15         1.  Seek injunctive relief to immediately restrain or

16  enjoin any person from engaging in any activity in violation

17  of this section or to seek injunctive relief to enforce

18  compliance with this section.

19         2.  Impose a civil penalty for each violation of this

20  section. If the person against whom the civil penalty is

21  sought is a person who possesses managerial responsibility for

22  a business entity selling, renting, or playing a violent video

23  game, the civil penalty may be in an amount of not more than

24  $1,000 per violation. If the person against whom the civil

25  penalty is sought is an employee of the business entity

26  selling, renting, or playing a violent video game, the civil

27  penalty may be in an amount of not more than $250 per

28  violation.

29         (b)  If a civil penalty is assessed in any litigation,

30  the enforcing authority is entitled to reasonable attorney's

31  fees and costs.

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    Florida Senate - 2006                                   SB 492
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 1         (c)  If a civil penalty is collected, the penalty shall

 2  accrue to the state and be deposited into the General Revenue

 3  Fund.

 4         (8)(a)  A person who violates this section commits a

 5  misdemeanor of the second degree, punishable as provided in s.

 6  775.082 or s. 775.083, Florida Statutes.

 7         (b)  A person who commits a second or subsequent

 8  violation of this section commits a misdemeanor of the first

 9  degree, punishable as provided in s. 775.082 or s. 775.083,

10  Florida Statutes.

11         Section 2.  This act shall take effect October 1, 2006.

12  

13            *****************************************

14                          SENATE SUMMARY

15    Prohibits a person from selling or renting a video game
      to a minor, or allowing a minor to play a video game in a
16    video arcade, if the video game has been labeled as a
      violent video game. Provides that having requested
17    identification from a person purchasing or renting a
      video game is an affirmative defense to any action filed
18    under the act. Requires that each violent video game
      imported into or distributed in this state for retail
19    sale, rental, or playing in a video arcade be labeled in
      a specified manner. Authorizes an enforcing authority to
20    commence a civil action to seek injunctive relief to
      restrain or enjoin a person from violating the act or to
21    impose a civil penalty. Provides that a violation of the
      act is a misdemeanor.
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