HB 0647CS

CHAMBER ACTION




1The Business Regulation Committee recommends the following:
2
3     Council/Committee Substitute
4     Remove the entire bill and insert:
5
A bill to be entitled
6An act relating to violent video games; providing
7legislative intent; providing definitions; prohibiting a
8person from selling or renting a video game to a minor, or
9allowing a minor to play a video game in a video arcade,
10if the video game has been labeled as a violent video
11game; providing that having requested identification from
12a person purchasing a video game or playing a video game
13in a video arcade is an affirmative defense to any action
14filed under the act; providing exceptions; requiring that
15each violent video game that is imported into or
16distributed in this state for retail sale, rental, or
17playing in a video arcade be labeled in a specified
18manner; authorizing an enforcing authority to commence a
19civil action to seek injunctive relief to restrain or
20enjoin a person from violating the act or to impose a
21civil penalty; providing for a civil penalty applicable to
22a person who possesses managerial responsibility for a
23business entity selling, renting, or playing a violent
24video game; providing that attorney's fees and costs may
25be awarded under certain circumstances; directing that any
26civil penalty recovered be deposited into the General
27Revenue Fund; providing that a violation of the act is a
28misdemeanor; providing an effective date.
29
30Be It Enacted by the Legislature of the State of Florida:
31
32     Section 1.  Distribution of violent video games to minors
33prohibited; penalties.--
34     (1)  The Legislature finds that:
35     (a)  Minors who are exposed to depictions of violence in
36video games are more likely to experience feelings of
37aggression, to experience a reduction of activity in the frontal
38lobes of the brain, and to exhibit violent antisocial or
39aggressive behavior.
40     (b)  Even minors who do not commit acts of violence suffer
41psychological harm from prolonged exposure to violent video
42games.
43     (c)  This state has a compelling interest in preventing
44violent, aggressive, and antisocial behavior and in preventing
45psychological or neurological harm to minors who play violent
46video games.
47     (2)  As used in this section, the term:
48     (a)  "Cruel" means the intention to virtually inflict a
49high degree of pain by torture or serious physical abuse of the
50image of a victim in addition to killing the image of the
51victim.
52     (b)  "Depraved" means pleasure in the virtual killing or
53indifference to the suffering of the image of the victim, as
54evidenced by torture or serious physical abuse of the image of a
55victim.
56     (c)  "Enforcing authority" means a county or municipal
57attorney, the state attorney, the Department of Legal Affairs if
58a violation of this section occurs in more than one judicial
59circuit, or anyone aggrieved by a violation of this section.
60     (d)  "Heinous" means shockingly atrocious. For the killing
61depicted in a video game to be heinous, it must involve
62additional acts of torture or serious physical abuse of the
63image of a victim as set apart from other killings.
64     (e)  "Minor" has the same meaning as in s. 1.01, Florida
65Statutes.
66     (f)  "Person" has the same meaning as in s. 1.01, Florida
67Statutes.
68     (g)  "Serious physical abuse" means a significant or
69considerable amount of injury or damage to the image of a
70victim's body suggesting substantial risk of death,
71unconsciousness, extreme physical pain, substantial
72disfigurement, or substantial impairment of the function of a
73bodily member, organ, or mental faculty. Serious physical abuse,
74unlike torture, does not require that the victim be depicted as
75conscious of the abuse at the time it is inflicted. However, the
76player must specifically intend the abuse apart from the
77killing.
78     (h)  "Torture" includes mental as well as physical abuse of
79the image of a victim. In either case, the victim must be
80depicted as conscious of the abuse at the time it is inflicted,
81and the player must specifically intend to virtually inflict
82severe mental or physical pain or suffering upon the victim,
83apart from killing the image of the victim.
84     (i)  "Victim" means a life-like depiction of a human being
85or character having substantially human characteristics.
86     (j)  "Video arcade" means any premises where 10 or more
87video game machines or devices are operated and where minors are
88legally permitted to enter.
89     (k)  "Video game" means any electronic amusement device
90that uses a computer, microprocessor, or similar electronic
91circuitry and its own monitor, or a device that is designed to
92be used with a television set or a computer monitor, which
93interacts with the user of the device.
94     (l)  "Violent video game" means a video game in which the
95options available to a player include killing, maiming,
96dismembering, or sexually assaulting an image of a human being,
97if those acts are depicted in the game in a manner that:
98     1.a.  A reasonable person, considering the game as a whole,
99would find appeals to a deviant or morbid interest of minors;
100     b.  Is patently offensive to prevailing standards in the
101community concerning what is suitable for minors; and
102     c.  Lacks serious literary, artistic, political, or
103scientific value for minors; or
104     2.  Enables the player to virtually inflict serious injury
105upon images of human beings or characters having substantially
106human characteristics in a manner that is especially heinous,
107cruel, or depraved in that it involves torture or serious
108physical abuse to the image of a victim.
109
110Pertinent factors in determining whether a killing depicted in a
111video game is especially heinous, cruel, or depraved include
112infliction of gratuitous violence upon the image of a victim
113beyond that necessary to commit the killing, needless mutilation
114of the image of a victim's body, and helplessness of the image
115of a victim.
116     (3)  A person may not sell or rent a video game to a minor,
117or allow a minor to play a video game in a video arcade, if the
118video game has been labeled as a violent video game.
119     (4)  Proof that a person, or his or her employee or agent,
120demanded, was shown, and reasonably relied upon evidence that a
121purchaser or renter of a violent video game, or the player of a
122violent video game in a video arcade, was not a minor, or that
123the manufacturer failed to label a violent video game as
124required by subsection (6), is an affirmative defense to any
125action brought under this section. Evidence of majority
126includes, but need not be limited to, a driver's license or an
127identification card issued to the purchaser, renter, or player
128by a state or by the Armed Forces of the United States.
129     (5)  This section does not apply if the violent video game
130is sold or rented to a minor by the minor's parent, grandparent,
131aunt, uncle, or legal guardian or is purchased or rented over
132the Internet with a credit card.
133     (6)  Each violent video game that is imported into or
134distributed in this state for retail sale, rental, or playing in
135a video arcade must be labeled with a solid white "18" outlined
136in black of not less than 2 inches by 2 inches. The "18" must be
137displayed on the front face of the video game package.
138     (7)(a)  An enforcing authority may institute a civil action
139in order to:
140     1.  Seek injunctive relief to immediately restrain or
141enjoin any person from engaging in any activity in violation of
142this section or to seek injunctive relief to enforce compliance
143with this section.
144     2.  Impose a civil penalty for each violation of this
145section. If the person against whom the civil penalty is sought
146is a person who possesses managerial responsibility for a
147business entity selling, renting, or playing a violent video
148game, the civil penalty may be in an amount of not more than
149$1,000 per violation.
150     (b)  If a civil penalty is assessed in any litigation, the
151enforcing authority is entitled to reasonable attorney's fees
152and costs.
153     (c)  If a civil penalty is collected, the penalty shall
154accrue to the state and be deposited into the General Revenue
155Fund.
156     (8)(a)  A person who violates subsection (3) or subsection
157(6) commits a misdemeanor of the second degree, punishable as
158provided in s. 775.082 or s. 775.083, Florida Statutes.
159     (b)  A person who commits a second or subsequent violation
160of subsection (3) or subsection (6) commits a misdemeanor of the
161first degree, punishable as provided in s. 775.082 or s.
162775.083, Florida Statutes.
163     Section 2.  This act shall take effect October 1, 2006.


CODING: Words stricken are deletions; words underlined are additions.