Florida Senate - 2008 COMMITTEE AMENDMENT

Bill No. SB 1380

854032

CHAMBER ACTION

Senate

Comm: RCS

2/6/2008

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House



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The Committee on Regulated Industries (Jones) recommended the

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following amendment:

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     Senate Amendment (with directory and title amendments)

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     Delete everything after the enacting clause?

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and insert:

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     Section 1. Electronic gaming machines authorized.-An

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electronic gaming machine licensee may possess electronic gaming

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machines and operate electronic gaming machines at an eligible

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facility, as defined by this act, where the licensee is

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authorized to conduct pari-mutuel wagering activities pursuant

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to chapter 550, Florida Statutes. Notwithstanding any other

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provision of law, it is not a crime for a person to participate

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in electronic gaming at a facility licensed to possess

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electronic gaming machines or to operate electronic gaming

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machines as described in this act.

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     Section 2. Definitions.--As used in this act, the term:

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     (1) "Bingo or game of bingo" means bingo as defined in s.

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849.0931(1), Florida Statutes, whether or not electronic,

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computer, or other technological aids are used in connection the

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game of bingo. Such aids may include the use of entertainment

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displays, including spinning reels, video displays of reels,

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associated bonus displays, and video poker. In order for a game

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of bingo to take place, at least two live players must be

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competing for a common prize. As such, player gaming machines

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that contain the game of bingo may not be house-banked games and

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may not be electronic or electromechanical facsimiles of any

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game of chance. Bingo consists of players competing against

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other players for prizes resulting from a random draw or

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electronic determination and release or announcement of numbers

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or other designations necessary to form the pre-designated game-

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winning pattern on an electronic bingo card. A game ends when a

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participating player receives a pre-designated game-winning

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pattern and consolation prizes, if any, are awarded.

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     (2) "Bonus prize" means a prize awarded in a bingo game in

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addition to the game-winning prize. The bonus prize may be based

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on different pre-designated and pre-announced patterns from the

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game-winning pattern, on achieving a winning pattern in a

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specified quantity of numbers or designations drawn or

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electronically determined and released, or on any combination of

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these conditions. A bonus prize may be awarded as an interim

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prize while players are competing for the game-winning prize or

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as a consolation prize after a player has won the game-winning

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prize.

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     (3) "Designated electronic gaming machine area" means any

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area of a facility of an electronic gaming machine licensee in

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which electronic gaming may be conducted in accordance with this

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act.

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     (4) "Distributor" means any person who sells, leases,

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offers, or otherwise provides, distributes, or services any

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electronic gaming machine or associated equipment, software, or

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other functions required for use or play of electronic gaming

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machines in this state. A manufacturer may be a distributor

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within the state.

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     (5) "Division" means the Division of Pari-mutuel Wagering

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of the Department of Business and Professional Regulation.

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     (6) "Electronic game" means an electronically simulated

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bingo game played on an electronic gaming machine that, upon

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insertion of a ticket or electronic card, is available to play

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or simulate a game of bingo played on a network of electronic

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gaming machines. No electronic game shall enter the state until

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it has been tested and certified by a licensed testing

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laboratory, and certified for play in the state. Electronic

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games simulating the game of bingo may not be house-banked.

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Bonus prizes and progressive prizes may be awarded to players at

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any licensed facility, and a player may receive a payoff in the

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form of tickets that may be exchanged for cash, merchandise, or

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other items of value.

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     (7) "Electronic gaming machine" means a player station,

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machine, or device, including associated equipment that is

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required to operate the player station, machine, or device, upon

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which an electronic game is played or operated. An electronic

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gaming machine may use spinning reels, video displays, video

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poker, or other similar technologies available now or in the

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future to convey outcomes to a player if the results displayed

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at the gaming machine are based upon simulated bingo game play,

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as approved by the department. No electronic game shall enter

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the state until it has been tested and certified by a licensed

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testing laboratory, and certified for play in the state. An

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electronic gaming machine must display one or more bingo cards

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to be used in the game before numbers or other designations for

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the game are randomly drawn. Any card in use by a player must be

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visible to the player during game play. All electronic gaming

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machines must be directly linked to a central computer for

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purposes of security, monitoring, and auditing. The central

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computer may not limit a facility's ability to deploy its

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electronic player tracking or electronic gaming accounting

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system. However, such systems must use a widely accepted open

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communications protocol to ensure interoperability among all

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manufacturers and to provide a player with the ability to

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seamlessly alternate play between the electronic gaming machines

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and electronic gaming machines of different licensed

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manufacturers. An electronic gaming machine is not a coin-

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operated amusement machine as defined in s. 212.02, Florida

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Statutes, and does not include an amusement game or machine as

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described in s. 849.161, Florida Statutes.

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     (8) "Electronic gaming machine facility" means an eligible

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facility at which electronic gaming machines as defined in this

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act are lawfully offered for play.

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     (9) "Electronic gaming machine license" means a license

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issued by the division authorizing a licensee under chapter 550,

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Florida Statutes, to place and operate electronic gaming

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machines in an eligible facility.

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     (10) "Electronic gaming machine revenues" means all cash

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and property, except nonredeemable credits, received by the

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electronic gaming machine licensee from the operation of

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electronic gaming machines, less the amount of cash, cash

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equivalents, credits, and prizes paid to winners of electronic

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games.

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     (11) "Eligible facility" means any facility at which a

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licensee under chapter 550, Florida Statutes, conducted, during

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calendar year 2007, a full schedule of live racing or games, as

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defined in s. 550.002(11), Florida Statutes, including races or

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games under s. 550.475, Florida Statutes, or was authorized to

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conduct limited intertrack wagering under s. 550.6308, Florida

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Statutes, and which is not a slot machine facility licensed

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under chapter 551, Florida Statutes. A pari-mutuel facility may

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become an eligible facility if it meets the requirements of this

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subsection for the preceding 3 consecutive calendar years prior

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to submitting an application for a license to conduct electronic

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gaming.

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     (12) "Game-winning pattern" means a predetermined pattern

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on an electronic bingo card. Each game must have one game-

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winning pattern or arrangement that must be common to all

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players and may be won by multiple players simultaneously. A

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game-winning prize must be awarded in every game. The pattern

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designated as the game-winning pattern need not pay the highest

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prize available in the game. Other patterns may be designated

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for the award of bonus prizes in addition to the prize to be

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awarded based on the game-winning pattern.

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     (13) "Manufacturer" means any person who manufactures,

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builds, rebuilds, fabricates, assembles, produces, programs,

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designs, or modifies any electronic gaming machine or associated

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equipment for use or play in this state for gaming purposes. A

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manufacturer may be a distributor within the state.

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     (14) "Nonredeemable credits" means electronic gaming

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machine operating credits that cannot be redeemed for cash or

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any other thing of value by an electronic gaming machine, kiosk,

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or the electronic gaming machine licensee and that are provided

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free to patrons. Such credits are not nonredeemable credits

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until they are metered as credit into an electronic gaming

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machine and recorded in the facility-based monitoring system.

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     (15) "Progressive prize" means an established prize for a

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bingo game, funded by a percentage of each player's purchase or

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wager within one or more licensed facilities for a specific

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progressive bingo game, which is awarded to a player for

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obtaining a specific pre-designated and pre-announced pattern

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having a specified quantity of numbers or designations randomly

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drawn and released or electronically determined or randomly

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drawn and released or electronically determined in a specified

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sequence. The progressive prize must be rolled over to each

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subsequent specific progressive bingo game until it is won.

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     Section 3. Powers and duties of the division and the

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Department of Law Enforcement.?-

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     (1) The division shall adopt, pursuant to ss. 120.536(1)

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and 120.54, Florida Statutes, rules necessary to implement,

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administer, and regulate the operation of electronic gaming

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machines in this state. The rules must include:

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     (a) Procedures for applying for and renewing electronic

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gaming machine licenses.

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     (b) Technical requirements and qualifications to receive

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an electronic gaming machine license or electronic gaming

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machine occupational license.

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     (c) Procedures to ensure that no electronic game or

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electronic gaming machine shall enter the state and be offered

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for play until it has been tested and certified by a licensed

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testing laboratory for play in the state. The procedures shall

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address measures to scientifically test and technically evaluate

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electronic gaming machines for compliance with this act. The

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division may contract with an independent testing laboratory to

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conduct any necessary testing. The independent testing

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laboratory must have a national reputation indicating that it is

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demonstrably competent and qualified to scientifically test and

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evaluate electronic games and electronic gaming machines and to

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perform the functions required by this act. An independent

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testing laboratory may not be owned or controlled by a licensee.

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The selection of an independent testing laboratory for any

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purpose related to the conduct of electronic gaming machines by

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a licensee shall be made from a list of laboratories approved by

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the division. The division shall adopt rules regarding the

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testing, certification, control, and approval of electronic

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games and electronic gaming machines.

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     (d) Procedures relating to electronic gaming machine

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revenues, including verifying and accounting for such revenues,

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auditing, and collecting taxes and fees.

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     (e)1. Procedures for regulating, managing, and auditing

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the operation, financial data, and program information relating

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to electronic gaming machines that enable the division and the

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Department of Law Enforcement to audit the operation, financial

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data, and program information of an electronic gaming machine

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licensee required by the division or the Department of Law

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Enforcement.

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2. Procedures to allow the division and the Department of

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Law Enforcement to monitor, at any time on a real-time basis,

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wagering patterns, payouts, tax collection, and compliance with

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division rules, including the ability of the division or the

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Department of Law Enforcement to suspend play immediately on

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particular electronic gaming machines if such monitoring of the

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facilities-based computer system indicates possible tampering

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with or manipulation of the electronic gaming machines or the

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ability to immediately suspend play of the entire operation if

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the tampering or manipulation is of the computer system. The

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division shall notify the Department of Law Enforcement or the

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Department of Law Enforcement shall notify the division, as

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appropriate, when there is a suspension of play under this

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paragraph. The division and the Department of Law Enforcement

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shall exchange information that is necessary for and cooperate

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in the investigation of the circumstances requiring suspension

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of play.

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     (f) Procedures to require each licensee, at the licensee's

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expense, to supply the division a bond having the penal sum of

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$2 million payable to the Governor for each year of the

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licensee's electronic gaming machine operations. Any bond shall

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be issued by a surety approved by the division and the Chief

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Financial Officer, conditioned to pay the Chief Financial

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Officer as treasurer of the division. The licensee must keep its

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books and records and make reports as provided in this act and

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conduct electronic gaming machine operations in conformity with

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this act and other provisions of law. Such bond shall be

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separate from the bond required in s. 550.125, Florida Statutes.

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     (g) Procedures to require licensees to maintain specified

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records and submit any data, information, record, or report,

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including financial and income records, required by this act or

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rules of the division.

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     (h) A requirement that the payout percentage of an

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electronic gaming machine be no less than 85 percent. The

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theoretical payout percentage will be determined using standard

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methods of probability theory.

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     (i) Minimum standards for security of the facilities,

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including floor plans, security cameras, and other security

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equipment.

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     (j) Procedures to require electronic gaming machine

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licensees to implement and establish drug-testing programs for

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all electronic gaming machine occupational licensees.

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     (2) The division shall conduct investigations necessary to

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fulfill its responsibilities under this act.

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     (3) The Department of Law Enforcement and local law

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enforcement agencies have concurrent jurisdiction to investigate

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criminal violations of this act and may investigate any other

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criminal violation of law occurring at the facilities of an

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electronic gaming machine licensee. Such investigations may be

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conducted in conjunction with the appropriate state attorney.

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     (4)(a) The division, the Department of Law Enforcement,

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and local law enforcement agencies have unrestricted access to

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an electronic gaming machine licensee's facility at all times

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and shall require each electronic gaming machine licensee to

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strictly comply with the laws of this state relating to the

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transaction of such business. The division, the Department of

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Law Enforcement, and local law enforcement agencies may:

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     1. Inspect and examine premises where electronic gaming

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machines are offered for play.

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     2. Inspect electronic gaming machines and related

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equipment and supplies.

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     (b) In addition, the division may:

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     1. Collect taxes, assessments, fees, and penalties.

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     2. Deny, revoke, suspend, or place conditions on the

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license of a person who violates this act or rules adopted

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pursuant thereto.

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     (5) The division shall revoke or suspend the license of

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any person who is no longer qualified or who is found, after

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receiving a license, to have been unqualified at the time of

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application for the license.

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     (6) This section does not:

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     (a) Prohibit the Department of Law Enforcement or any law

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enforcement authority whose jurisdiction includes a licensed

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facility from conducting investigations of criminal activities

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occurring at the facility;

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     (b) Restrict access to an electronic gaming machine

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licensee's facility by the Department of Law Enforcement or any

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local law enforcement authority whose jurisdiction includes the

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electronic gaming machine licensee's facility; or

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     (c) Restrict access by the Department of Law Enforcement

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or local law enforcement authorities to information and records

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necessary to the investigation of criminal activity which are

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contained within the electronic gaming machine licensee's

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facility.

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     Section 4. License to conduct electronic gaming.--

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     (1) Upon application and a finding by the division after

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investigation that the application is complete and the applicant

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is qualified and payment of the initial license fee, the

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division may issue a license to conduct electronic gaming in any

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designated electronic gaming machine area of an eligible

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facility.

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     (2) An electronic gaming machine license may be issued

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only to a person or entity licensed to conduct pari-mutuel

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wagering under chapter 550, Florida Statutes, and electronic

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gaming may be operated only at the eligible facility at which

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the licensee is authorized to conduct pari-mutuel wagering

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activities.

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     (3) As a condition of licensure and to maintain continued

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authority for the conduct of electronic gaming, an electronic

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gaming machine licensee shall:

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     (a) Continue to comply with this act.

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     (b) Continue to comply with chapter 550, Florida Statutes,

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where applicable, and maintain the pari-mutuel permit and

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license in good standing pursuant to chapter 550, Florida

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Statutes. Notwithstanding any contrary provision of law, a pari-

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mutuel permitholder may, within 60 days after the effective date

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of this act, amend its pari-mutuel wagering operating license.

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The division shall issue a new license to the permitholder to

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effectuate any approved change.

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     (c) Conduct no fewer than a full schedule of live racing

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or games as defined in s. 550.002(11), Florida Statutes,

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including conducting races or games under s. 550.475, Florida

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Statutes, or be authorized to conduct limited intertrack

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wagering under s. 550.6308, Florida Statutes, at the eligible

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facility. A permitholder's responsibility to conduct such number

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of live races or games shall be reduced by the number of races

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or games that could not be conducted due to the direct result of

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fire, war, hurricane, or other disaster or event beyond the

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control of the permitholder.

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     (d) Upon approval of any changes relating to the pari-

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mutuel permit by the division, provide appropriate current and

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accurate documentation, on a timely basis, to the division to

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maintain the electronic gaming machine license. Changes in

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ownership or interest in an electronic gaming machine license of

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5 percent or more of the stock or other evidence of ownership or

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equity in the electronic gaming machine license or of any parent

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corporation or other business entity that owns or controls the

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electronic gaming machine license must be approved by the

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division prior to such change, unless the owner is an existing

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holder of the license who was previously approved by the

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division. Any changes in ownership or interest in an electronic

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gaming machine license of less than 5 percent, unless such

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change results in a cumulative total of 5 percent or more, shall

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be reported to the division within 20 days after the change. The

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division may conduct an investigation to ensure that the license

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is properly updated to show the change in ownership or interest.

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Reporting is not required if the person is holding 5 percent or

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less equity or securities of a corporate owner of the electronic

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gaming machine licensee that has its securities registered

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pursuant to section 12 of the Securities Exchange Act of 1934,

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15 U.S.C. ss. 78a-78kk, and if such corporation or entity files

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with the United States Securities and Exchange Commission the

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reports required by section 13 of that act or if the securities

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of the corporation or entity are regularly traded on an

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established securities market in the United States. A change in

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ownership or interest of less than 5 percent which results in a

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cumulative ownership or interest of 5 percent or more must be

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approved by the division prior to such change unless the owner

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is an existing holder of the license who was previously approved

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by the division.

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     (e) Allow the division and the Department of Law

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Enforcement unrestricted access to and right of inspection of

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facilities of an electronic gaming machine licensee in which any

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activity relative to the operation of electronic gaming machines

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is conducted.

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     (f) Ensure that the facilities-based computer system that

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the licensee will use for operational and accounting functions

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of the electronic gaming machine facility is specifically

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structured to facilitate regulatory oversight. The facilities-

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based computer system shall be designed to give the division and

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the Department of Law Enforcement the ability to monitor, at any

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time on a real-time basis, the wagering patterns, payouts, tax

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collection, and such other operations as are necessary to

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determine whether the facility is in compliance with statutory

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provisions and rules adopted by the division for the regulation

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and control of electronic gaming machines. The division and the

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Department of Law Enforcement shall have continuous access to

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this system, including the ability of the division or the

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Department of Law Enforcement to suspend play immediately on

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particular electronic gaming machines if monitoring of the

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system indicates possible tampering with or manipulation of

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those electronic gaming machines or the ability to immediately

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suspend play of the entire operation if the tampering or

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manipulation is of the computer system. The computer system

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shall be reviewed and approved by the division to ensure

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necessary access, security, and functionality. The division may

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adopt rules to provide for the approval process.

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     (g) Ensure that each electronic gaming machine and

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electronic game is protected from manipulation or tampering to

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affect the random probabilities of winning plays. The division

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or the Department of Law Enforcement may suspend play upon

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reasonable suspicion of any manipulation or tampering. When play

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has been suspended on any electronic gaming machine, the

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division or the Department of Law Enforcement may examine any

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electronic gaming machine to determine whether the machine has

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been tampered with or manipulated and whether the machine should

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be returned to operation.

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     (h) Submit a security plan, including the facilities'

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floor plans, the locations of security cameras, and a listing of

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all security equipment that is capable of observing and

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electronically recording activities being conducted in the

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facilities of the electronic gaming machine licensee. The

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security plan must meet the minimum security requirements as

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determined by the division under this act, and be implemented

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prior to operation of electronic gaming machine games. The

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electronic gaming machine licensee's facilities must adhere to

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the security plan at all times. Any changes to the security plan

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must be submitted by the licensee to the division before they

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are implemented. The division shall furnish copies of the

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security plan and changes in the plan to the Department of Law

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Enforcement.

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     (i) Create and file with the division a written policy

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for:

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     1. Creating opportunities to purchase from vendors in this

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state, including minority vendors.

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     2. Creating opportunities for employment of residents of

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this state, including minority residents.

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     3. Ensuring opportunities for construction services from

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minority contractors.

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     4. Ensuring that opportunities for employment are offered

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on an equal, nondiscriminatory basis.

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     5. Training for employees on responsible gaming and

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working with a compulsive or addictive gambling prevention

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program to further its purposes as provided for in this act.

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     6. The implementation of a drug-testing program that

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includes, but is not limited to requiring each employee to sign

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an agreement that he or she understands that the electronic

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gaming machine facility is a drug-free workplace.

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The electronic gaming machine licensee shall use the Internet-

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based job-listing system of the Agency for Workforce Innovation

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in advertising employment opportunities. Beginning in June 2009,

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each electronic gaming machine licensee shall submit an annual

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report to the division containing information indicating

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compliance with this paragraph in regard to minority persons.

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     (j) Ensure that the payout percentage of an electronic

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gaming machine is no less than 85 percent. The theoretical

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payout percentage will be determined using standard methods of

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probability theory.

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     (5) An electronic gaming machine license is not

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transferable.

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     (6) An electronic gaming machine licensee shall keep and

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maintain permanent daily records of its electronic gaming

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machine operation and shall maintain such records for a period

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of not less than 5 years. These records must include all

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financial transactions and contain sufficient detail to

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determine compliance with this act. All records shall be

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available for audit and inspection by the division, the

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Department of Law Enforcement, or other law enforcement agencies

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during the licensee's regular business hours.

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     (7) An electronic gaming machine licensee shall file with

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the division a monthly report containing the required records of

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such electronic gaming machine operation. The required reports

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shall be submitted on forms prescribed by the division and shall

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be due at the same time as the monthly pari-mutuel reports are

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due. Such reports are public records once filed.

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     (8) An electronic gaming machine licensee shall file with

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the division an audit of the receipt and distribution of all

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electronic gaming machine revenues provided by an independent

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certified public accountant verifying compliance with all

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financial and auditing provisions of this act and rules adopted

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under this act. The audit must include verification of

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compliance with all statutes and rules regarding all required

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records of electronic gaming machine operations. Such audit

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shall be filed within 120 days after completion of the

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permitholder's fiscal year.

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     (9) The division may share any information with the

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Department of Law Enforcement, any other law enforcement agency

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with jurisdiction over electronic gaming machines or pari-mutuel

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activities, or any other state or federal law enforcement agency

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the division or the Department of Law Enforcement deems

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appropriate. Any law enforcement agency having jurisdiction over

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electronic gaming machines or pari-mutuel activities may share

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with the division information obtained or developed by it.

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     (10)(a) An electronic gaming machine license or renewal

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may not be issued to an applicant licensed under chapter 550,

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Florida Statutes, to conduct live pari-mutuel wagering races or

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games unless the applicant has on file with the division a

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binding written agreement between:

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     1. The applicant and the Florida Horsemen's Benevolent and

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Protective Association, Inc., or the association representing a

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majority of the thoroughbred owners and trainers at the

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applicant's eligible facility; or

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     2. The applicant and the Florida Standardbred Breeders and

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Owners Association, Inc., or the association representing a

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majority of the standardbred owners and trainers at the

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applicant's eligible facility; or

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     3. The applicant and the Florida Greyhound Association,

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Inc., or the association representing a majority of the

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greyhound owners and trainers at the applicant's eligible

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facility; or

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     4. The applicant and the Florida Quarter Horse Racing

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Association, Inc., or the association representing a majority of

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the quarter horse owners and trainers at the applicant's

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eligible facility; or

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     5. The applicant and the International Jai Alai Players

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Association or a binding written agreement approved by a

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majority of the jai alai players at the applicant's eligible

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facility governing the payment of awards and purses on live

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thoroughbred, harness, quarter horse, and dog races or Jai Alai

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games conducted at the licensee's pari-mutuel facility.

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     (b) An electronic gaming machine license or renewal thereof

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may not be issued to such an applicant unless the applicant has

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on file with the division a binding written agreement between

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the applicant and the Florida Thoroughbred Breeders'

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Association, Inc., the Florida Standardbred Breeders and Owners

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Association, Inc., the Florida Quarter Horse Racing Association,

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Inc., or the association representing a majority of the

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racehorse owners and breeders at the applicant's eligible

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facility governing the payment of breeders', stallion, and

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special racing awards on live thoroughbred races conducted at

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the licensee's pari-mutuel facility. The agreement governing

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purses and the agreement governing awards may direct the payment

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of such purses and awards from revenues generated by any

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wagering or games the applicant is authorized to conduct under

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state law. All purses and awards are subject to the terms of

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chapter 550, Florida Statutes. All sums for breeders', stallion,

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and special racing awards shall be remitted monthly to the

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Florida Thoroughbred Breeders' Association, Inc., for the

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payment of awards subject to the administrative fee authorized

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in s. 550.2625(3), Florida Statutes.

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     (c) An electronic gaming machine license or renewal thereof

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may not be issued to an applicant licensed to conduct intertrack

506

wagering under s. 550.6308, Florida Statutes, unless the

507

applicant has on file with the division a binding written

508

agreement between the applicant and the Florida Thoroughbred

509

Breeders' Association, Inc., dedicating to the payment of

510

breeders', stallion, and special racing awards on live

511

thoroughbred races conducted in this state at least the same

512

percentage of electronic gaming machine revenues as the highest

513

percentage of electronic gaming machine revenues dedicated to

514

purses and awards in a current agreement under this subsection

515

by an applicant licensed under chapter 550, Florida Statutes, to

516

conduct live thoroughbred races, with at least half of such

517

funds distributed as special racing awards.

518

     (d) The division shall suspend an electronic gaming

519

machine license if any agreement required under paragraph (a) is

520

terminated or otherwise ceases to operate or if the division

521

determines that the licensee is materially failing to comply

522

with the terms of such agreement. Any suspension shall take

523

place in accordance with chapter 120, Florida Statutes.

524

     (e)1. If an agreement required under paragraph (a) cannot

525

be reached prior to the initial issuance of the electronic

526

gaming machine license, either party may request arbitration or,

527

in the case of a renewal, if such agreement is not in place 120

528

days prior to the scheduled expiration date of the electronic

529

gaming machine license, the applicant shall immediately ask the

530

American Arbitration Association to furnish a list of 11

531

arbitrators, each of whom shall have at least 5 years of

532

commercial arbitration experience and no financial interest in

533

or prior relationship with any party or with an affiliated or

534

related entity or principal. Each required party to the

535

agreement shall select a single arbitrator from the list within

536

10 days after receipt, and the persons selected shall choose one

537

additional arbitrator from the list within 10 days.

538

     2. If an agreement required under paragraph (a) is not in

539

place 60 days after the request under subparagraph 1., in the

540

case of an initial electronic gaming machine license or, in the

541

case of a renewal, 60 days prior to the scheduled expiration

542

date of the license, the matter shall be immediately submitted

543

to mandatory binding arbitration. The three arbitrators selected

544

pursuant to subparagraph 1. shall conduct the arbitration

545

pursuant to the American Arbitration Association Commercial

546

Arbitration Rules and chapter 682, Florida Statutes.

547

     3. At the conclusion of the proceedings, which may be no

548

later than 90 days after the request under subparagraph 1. in

549

the case of an initial electronic gaming machine license or, in

550

the case of a renewal, 30 days prior to the scheduled expiration

551

date of the electronic gaming machine license, the arbitration

552

panel shall present to the parties a proposed agreement that the

553

majority of the panel believes equitably balances the rights,

554

interests, obligations, and reasonable expectations of the

555

parties. The parties shall immediately enter into such

556

agreement, which shall satisfy the requirements of paragraph (a)

557

and permit issuance of the pending annual electronic gaming

558

machine license or renewal. The agreement shall be effective

559

until the last day of the license or renewal period or until the

560

parties enter into a different agreement. Each party shall pay

561

its respective costs of arbitration and shall pay one-half of

562

the costs of the arbitration panel, unless the parties otherwise

563

agree. If the agreement remains in place 120 days prior to the

564

scheduled issuance of the next annual license renewal, the

565

arbitration process established in this paragraph shall begin

566

again.

567

     4. If neither agreement required under paragraph (a) is in

568

place by the deadlines established in this paragraph,

569

arbitration regarding each agreement will proceed independently,

570

with separate lists of arbitrators, arbitration panels,

571

arbitration proceedings, and resulting agreements.

572

     5. With respect to the agreement required under paragraph

573

(a) governing the payment of purses, the arbitration and

574

resulting agreement is limited to the payment of purses from

575

electronic gaming machine revenues only.

576

     (f) If any provision of this subsection or its application

577

to any person or circumstance is held invalid, the invalidity

578

does not affect other provisions or applications of this

579

subsection or act which can be given effect without the invalid

580

provision or application, and to this end the provisions of this

581

subsection are severable.

582

     Section 5. Temporary licenses.--

583

     (1) Notwithstanding any provision of s. 120.60, Florida

584

Statutes, to the contrary, the division may issue a temporary

585

occupational license upon receipt of a complete application and

586

a determination that the applicant has not been convicted of or

587

had adjudication withheld on any disqualifying criminal offense.

588

The temporary occupational license remains valid until the

589

division grants an occupational license or notifies the

590

applicant of its intended decision to deny the license pursuant

591

to the provisions of s. 120.60, Florida Statutes. The division

592

shall adopt rules to administer this subsection. However, not

593

more than one temporary license may be issued for any person in

594

any year.

595

     (2) A temporary license issued under this section is

596

nontransferable.

597

     Section 6. Electronic gaming machine license renewal.--

598

     (1) An electronic gaming machine license is effective for

599

1 year after issuance and shall be renewed annually. The

600

application for renewal must contain all revisions to the

601

information submitted in the prior year's application which are

602

necessary to maintain such information as accurate and current.

603

     (2) The applicant for renewal shall attest that any

604

information changes do not affect such applicant's

605

qualifications for license renewal.

606

     (3) Upon determination by the division that the

607

application for renewal is complete and qualifications have been

608

met, including payment of the renewal fee, the license shall be

609

renewed.

610

     Section 7. License fee; tax rate; penalties.--

611

     (1) LICENSE FEE.--

612

     (a) Upon submission of the initial application for an

613

electronic gaming machine license and annually thereafter, on

614

the anniversary date of the issuance of the initial license, the

615

licensee must pay to the division a nonrefundable license fee of

616

$3 million for the succeeding 12 months of licensure. The fee

617

shall be deposited into the Pari-mutuel Wagering Trust Fund of

618

the Department of Business and Professional Regulation to be

619

used by the division and the Department of Law Enforcement for

620

investigations, regulation of electronic gaming, and enforcement

621

of electronic gaming provisions. These payments shall be

622

accounted for separately from taxes or fees paid pursuant to the

623

provisions of chapters 550 or 551, Florida Statutes.

624

     (b) The division shall evaluate the license fee and submit

625

recommendations in the legislative budget request regarding the

626

optimum level of electronic gaming machine license fees required

627

to adequately support the electronic gaming machine regulatory

628

program.

629

     (c) Notwithstanding s. 550.135(2), Florida Statutes, all

630

fees and fines collected pursuant to this chapter shall remain

631

in the Pari-Mutuel Wagering Trust Fund for use by the Division

632

for regulation of electronic gaming machines and electronic

633

games.

634

     (2) TAX ON ELECTRONIC GAMING MACHINE REVENUES.--

635

     (a) The tax rate on electronic gaming machine revenues at

636

each facility shall be 35 percent.

637

     (b) The electronic gaming machine revenue tax imposed by

638

this section shall be paid to the division for deposit into the

639

Pari-mutuel Wagering Trust Fund for immediate transfer by the

640

Chief Financial Officer for deposit into the Educational

641

Enhancement Trust Fund of the Department of Education. Any

642

interest earnings on the tax revenues shall also be transferred

643

to the Educational Enhancement Trust Fund.

644

     (c)1. Funds transferred to the Educational Enhancement

645

Trust Fund shall be used to supplement public education funding

646

statewide.

647

     2. If necessary to comply with any covenant established

648

pursuant to s. 1013.68(4), s. 1013.70(1), or s. 1013.737(3),

649

Florida Statutes, funds transferred to the Educational

650

Enhancement Trust Fund shall first be available to pay debt

651

service on lottery bonds issued to fund school construction in

652

the event lottery revenues are insufficient for such purpose or

653

to satisfy debt service reserve requirements established in

654

connection with lottery bonds. Moneys available pursuant to this

655

subparagraph are subject to annual appropriation by the

656

Legislature.

657

     (3) PAYMENT AND DISPOSITION OF TAXES.--Payment for the tax

658

on electronic gaming machine revenues imposed by this section

659

shall be paid to the division. The division shall deposit such

660

funds with the Chief Financial Officer, to the credit of the

661

Pari-mutuel Wagering Trust Fund. The electronic gaming machine

662

licensee shall remit to the division payment for the tax on

663

electronic gaming machine revenues by 3 p.m. Wednesday of each

664

week for taxes imposed and collected for the preceding week

665

ending on Sunday. The electronic gaming machine licensee shall

666

file a report under oath by the 5th day of each calendar month

667

for all taxes remitted during the preceding calendar month. Such

668

payments shall be accompanied by a report under oath showing all

669

electronic gaming machine activities for the preceding calendar

670

month and such other information as may be prescribed by the

671

division.

672

     (4) FAILURE TO PAY TAX; PENALTIES.--An electronic gaming

673

machine licensee who does not make tax payments required under

674

this section is subject to an administrative penalty of up to

675

$10,000 for each day the tax payment is not remitted. All

676

administrative penalties imposed and collected shall be

677

deposited into the Pari-mutuel Wagering Trust Fund of the

678

Department of Business and Professional Regulation. If an

679

electronic gaming machine licensee does not pay penalties

680

imposed by the division, the division may suspend, revoke, or

681

refuse to renew the license of the electronic gaming machine

682

licensee.

683

     (5) SUBMISSION OF FUNDS.--The division may require

684

electronic gaming machine licensees to remit taxes, fees, fines,

685

and assessments by electronic funds transfer.

686

     Section 8. Electronic gaming machine occupational license;

687

findings; application; fee.--

688

     (1) The Legislature finds that licensees under this

689

section require heightened state scrutiny, including the

690

submission by individual licensees or persons associated with

691

those entities described in this act of fingerprints for a

692

criminal history record check.

693

     (2)(a) The following electronic gaming machine

694

occupational licenses shall be issued to applicants that, by

695

virtue of the positions they hold, might be granted access to

696

electronic gaming machine areas or to any other person or entity

697

in one of the following categories:

698

     1. General occupational licenses for general employees,

699

including food service, maintenance, and other similar service

700

and support employees having access to the electronic gaming

701

machine area.

702

     2. Professional occupational licenses for any person,

703

proprietorship, partnership, corporation, or other entity that

704

is authorized by an electronic gaming machine licensee to

705

manage, oversee, or otherwise control daily operations as an

706

electronic gaming machine manager, floor supervisor, security

707

personnel, or other similar position of oversight of gaming

708

operations, or any person who is not an employee of the

709

electronic gaming machine licensee and who provides maintenance,

710

repair, or upgrades or otherwise services an electronic gaming

711

machine or other electronic gaming machine equipment.

712

     3. Business occupational licenses for any electronic

713

gaming machine management company or company associated with

714

electronic gaming, any person who manufactures, distributes, or

715

sells electronic gaming machines, electronic gaming machine

716

paraphernalia, or other associated equipment to electronic

717

gaming machine licensees, or any company that sells or provides

718

goods or services associated with electronic gaming to

719

electronic gaming machine licensees.

720

     (b) The division may issue one license in order to combine

721

licenses under this section with pari-mutuel occupational

722

licenses and cardroom licenses pursuant to s. 550.105(2)(b),

723

Florida Statutes. The division shall adopt rules pertaining to

724

occupational licenses under this subsection. Such rules may

725

specify requirements and restrictions for licensed occupations

726

and categories, procedures to apply for a license or combination

727

of licenses, disqualifying criminal offenses for a licensed

728

occupation or categories of occupations, and which types of

729

occupational licenses may be combined into a single license

730

under this section. The fingerprinting requirements of

731

subsection (7) apply to any combination license that includes

732

electronic gaming machine license privileges. The division may

733

not adopt a rule allowing the issuance of an occupational

734

license to any person who does not meet the minimum background

735

qualifications of this section.

736

     (c) Electronic gaming machine occupational licenses are

737

not transferable.

738

     (3) An electronic gaming machine licensee may not employ

739

or otherwise allow a person to work at a licensed facility

740

unless such person holds the appropriate valid occupational

741

license. An electronic gaming machine licensee may not contract

742

or otherwise conduct business with a business required to hold

743

an electronic gaming machine occupational license unless the

744

business holds such a license. An electronic gaming machine

745

licensee may not employ or otherwise allow a person to work in a

746

supervisory or management professional level at a licensed

747

facility unless such person holds a valid electronic gaming

748

machine occupational license. All electronic gaming machine

749

occupational licensees, while present in electronic gaming

750

machine areas, shall display on their persons their occupational

751

license identification cards.

752

     (4)(a) A person seeking an electronic gaming machine

753

occupational license or renewal thereof shall apply on forms

754

prescribed by the division and include payment of the

755

appropriate application fee. Initial and renewal applications

756

for electronic gaming machine occupational licenses must contain

757

all information that the division, by rule, requires.

758

     (b) An electronic gaming machine license or combination

759

license is valid for the same term as a pari-mutuel occupational

760

license issued pursuant to s. 550.105(1), Florida Statutes.

761

     (c) Pursuant to rules adopted by the division, any person

762

may apply for and, if qualified, be issued an electronic gaming

763

machine occupational license valid for a period of 3 years upon

764

payment of the full occupational license fee for each of the 3

765

years for which the license is issued. The electronic gaming

766

machine occupational license is valid during its specified term

767

at any licensed facility where electronic gaming machine gaming

768

is authorized to be conducted.

769

     (d) The electronic gaming machine occupational license fee

770

for initial application and annual renewal shall be determined

771

by rule of the division but may not exceed $50 for a general or

772

professional occupational license for an employee of the

773

electronic gaming machine licensee or $1,000 for a business

774

occupational license for nonemployees of the licensee who

775

provide goods or services to the electronic gaming machine

776

licensee. License fees for general occupational licenses shall

777

be paid by the electronic gaming machine licensee. Failure to

778

pay the required fee constitutes grounds for disciplinary action

779

by the division against the electronic gaming machine licensee,

780

but it is not a violation of this act or rules of the division

781

by the general occupational licensee and does not prohibit the

782

initial issuance or the renewal of the general occupational

783

license.

784

     (5) The division may:

785

     (a) Deny an application for, or revoke, suspend, or place

786

conditions or restrictions on, a license of an applicant or

787

licensee that has been refused a license by another state gaming

788

commission, governmental department, agency, or other authority

789

exercising regulatory jurisdiction over the gaming of another

790

state or jurisdiction; or

791

     (b) Deny an application for, or suspend, or place

792

conditions on a license of any applicant or licensee that is

793

under suspension or has unpaid fines in another state or

794

jurisdiction.

795

     (6)(a) The division may deny, suspend, revoke, or refuse

796

to renew any electronic gaming machine occupational license if

797

the applicant or licensee has violated this act or the rules

798

governing the conduct of persons connected with electronic games

799

or electronic gaming. In addition, the division may deny,

800

suspend, revoke, or refuse to renew any electronic gaming

801

machine occupational license if the applicant or licensee has

802

been convicted under the laws of this state or of another state,

803

or under the laws of the United States, of a capital felony, a

804

felony, or an offense in another state which would be a felony

805

under the laws of this state involving arson; trafficking in,

806

conspiracy to traffic in, smuggling, importing, conspiracy to

807

smuggle or import, or delivery, sale, or distribution of a

808

controlled substance; racketeering; or a crime showing a lack of

809

good moral character, or has had a gaming license revoked by

810

this state or another jurisdiction for any gaming-related

811

offense.

812

     (b) The division may deny, revoke, or refuse to renew any

813

electronic gaming machine occupational license if the applicant

814

or licensee has been convicted of a felony or misdemeanor in

815

this state, in another state, or under the laws of the United

816

States if such felony or misdemeanor is related to gambling or

817

bookmaking as described in s. 849.25, Florida Statutes.

818

     (c) As used in this subsection, the term "convicted" means

819

having been found guilty, with or without adjudication of guilt,

820

as a result of a jury verdict, nonjury trial, or entry of a plea

821

of guilty or nolo contendere.

822

     (7) Fingerprints for electronic gaming machine

823

occupational license applications shall be taken in a manner

824

approved by the division and shall be submitted electronically

825

to the Department of Law Enforcement for state processing and to

826

the Federal Bureau of Investigation for national processing for

827

a criminal history record check. All persons as specified in s.

828

550.1815(1)(a), Florida Statutes, employed by or working within

829

licensed premises shall submit fingerprints for a criminal

830

history record check and may not have been convicted of any

831

disqualifying criminal offenses specified in subsection (6).

832

Division employees and law enforcement officers assigned to work

833

within such premises as part of their official duties are

834

excluded from the criminal history record check requirements. As

835

used in this subsection, the term "convicted" means having been

836

found guilty, with or without adjudication of guilt, as a result

837

of a jury verdict, nonjury trial, or entry of a plea of guilty

838

or nolo contendere.

839

     (a) Fingerprints shall be taken in a manner approved by

840

the division upon initial application, or as required thereafter

841

by rule of the division, and shall be submitted electronically

842

to the Department of Law Enforcement for state processing. The

843

Department of Law Enforcement shall forward the fingerprints to

844

the Federal Bureau of Investigation for national processing. The

845

results of the criminal history record check shall be returned

846

to the division for screening. Licensees shall provide necessary

847

equipment, approved by the Department of Law Enforcement, to

848

facilitate such electronic submission. The division requirements

849

shall be instituted in consultation with the Department of Law

850

Enforcement.

851

     (b) The cost of processing fingerprints and conducting a

852

criminal history record check for a general occupational license

853

shall be paid by the electronic gaming machine licensee. The

854

cost of processing fingerprints and conducting a criminal

855

history record check for a business or professional occupational

856

license shall be paid by the person being checked. The

857

Department of Law Enforcement may invoice the division for the

858

fingerprints submitted each month.

859

     (c) All fingerprints submitted to the Department of Law

860

Enforcement shall be retained by the Department of Law

861

Enforcement and entered into the statewide automated fingerprint

862

identification system as authorized by s. 943.05(2)(b), Florida

863

Statutes, and shall be available for all purposes and uses

864

authorized for arrest fingerprint cards in the statewide

865

automated fingerprint identification system pursuant to s.

866

943.051, Florida Statutes.

867

     (d) The Department of Law Enforcement shall search all

868

arrest fingerprints received pursuant to s. 943.051, Florida

869

Statutes, against the fingerprints retained in the statewide

870

automated fingerprint identification system. Any arrest record

871

that is identified with the retained fingerprints of a person

872

subject to the criminal history screening requirements shall be

873

reported to the division. Each licensed facility shall pay a fee

874

for the cost of retention of the fingerprints and the ongoing

875

searches under this paragraph. The division shall forward the

876

fee to the Department of Law Enforcement. The amount of the fee

877

to be imposed for such searches and the procedures for the

878

retention of licensee fingerprints shall be as established by

879

rule of the Department of Law Enforcement. The division shall

880

inform the Department of Law Enforcement of any change in the

881

license status of licensees whose fingerprints are retained.

882

     (e) The division shall request the Department of Law

883

Enforcement to forward the fingerprints to the Federal Bureau of

884

Investigation for a national criminal history records check

885

every 3 years following issuance of a license. If the

886

fingerprints of a person who is licensed have not been retained

887

by the Department of Law Enforcement, the person must file a

888

complete set of fingerprints as provided in paragraph (a). The

889

division shall collect the fees for the cost of the national

890

criminal history record check and shall forward the payment to

891

the Department of Law Enforcement. The cost of processing

892

fingerprints and conducting a criminal history record check for

893

a general occupational license shall be paid by the electronic

894

gaming machine licensee. The cost of processing fingerprints and

895

conducting a criminal history record check for a business or

896

professional occupational license shall be paid by the person

897

being checked. The Department of Law Enforcement may invoice the

898

division for the fingerprints submitted each month. Under

899

penalty of perjury, each person who is licensed or fingerprinted

900

must agree to inform the division within 48 hours if he or she

901

is convicted of or enters a plea of guilty or nolo contendere to

902

any disqualifying offense, regardless of adjudication.

903

     (8) All moneys collected pursuant to this section shall be

904

deposited into the Pari-mutuel Wagering Trust Fund.

905

     (9) The division may deny, revoke, or suspend any

906

occupational license if the applicant or licensee accumulates

907

unpaid obligations, defaults in obligations, or issues drafts or

908

checks that are dishonored or for which payment is refused

909

without reasonable cause.

910

     (10) The division may fine or suspend, revoke, or place

911

conditions upon the license of any licensee who provides false

912

information under oath regarding an application for a license or

913

an investigation by the division.

914

     (11) The division may impose a civil fine of up to $5,000

915

for each violation of this act or the rules of the division in

916

addition to or in lieu of any other penalty. The division may

917

adopt a penalty schedule for violations for which it would

918

impose a fine in lieu of a suspension and adopt rules allowing

919

for the issuance of citations, including procedures to address

920

such citations, to persons who violate such rules. In addition

921

to any other penalty provided by law, the division may exclude

922

from all licensed electronic gaming machine facilities in this

923

state, for a period not to exceed the period of suspension,

924

revocation, or ineligibility, any person whose occupational

925

license application has been refused or who has been declared

926

ineligible to hold an occupational license or whose occupational

927

license has been suspended or revoked by the division.

928

     Section 9. Prohibited relationships.--

929

     (1) A person employed by or performing any function on

930

behalf of the division may not:

931

     (a) Be an officer, director, owner, or employee of any

932

person or entity licensed by the division.

933

     (b) Have or hold any interest, direct or indirect, in or

934

engage in any commerce or business relationship with any person

935

licensed by the division.

936

     (2) A manufacturer or distributor of electronic gaming

937

machines may not enter into any contract with an electronic

938

gaming machine licensee which provides for any revenue sharing

939

that is directly or indirectly calculated on the basis of a

940

percentage of electronic gaming machine revenues. Any maneuver,

941

shift, or device whereby this subsection is violated is a

942

violation of this act and renders any such agreement void.

943

     (3) A manufacturer or distributor of electronic gaming

944

machines or equipment necessary for the operation of electronic

945

gaming machines or an officer, director, or employee of any such

946

manufacturer or distributor may not have any ownership or

947

financial interest in an electronic gaming machine license or

948

any business owned by an electronic gaming machine licensee.

949

     (4) An employee of the division or relative living in the

950

same household as the employee may not wager on an electronic

951

gaming machine located at a facility licensed by the division.

952

     (5) An occupational licensee or relative living in the

953

same household as the licensee may not wager on an electronic

954

gaming machine located at a facility operated by such licensee.

955

     Section 10. Prohibited acts; penalties.--

956

     (1) Except as otherwise provided by law and in addition to

957

any other penalty, a person who knowingly makes or causes to be

958

made, or aids, assists, or procures another to make, a false

959

statement in any report, disclosure, application, or other

960

document required under this act or under any rule adopted under

961

this act is subject to an administrative fine or civil penalty

962

of up to $10,000.

963

     (2) Except as otherwise provided by law and in addition to

964

any other penalty, a person who possesses an electronic gaming

965

machine without a license required by this act or who possesses

966

an electronic gaming machine at a location other than at the

967

electronic gaming machine licensee's facility is subject to an

968

administrative fine or civil penalty of up to $10,000 per

969

machine. This prohibition does not apply to:

970

     (a) Electronic gaming machine manufacturers or

971

distributors that hold appropriate licenses who are authorized

972

to maintain an electronic gaming machine storage and maintenance

973

facility in this state. The division may adopt rules regarding

974

security, inspection, and access to the storage facility.

975

     (b) Certified educational facilities that are authorized

976

by the division to maintain electronic gaming machines for the

977

sole purpose of education and licensure of electronic gaming

978

machine technicians, inspectors, or investigators. The division

979

and the Department of Law Enforcement may possess electronic

980

gaming machines for training and testing purposes. The division

981

may adopt rules regarding the regulation of such electronic

982

gaming machines used for the sole purpose of education and

983

licensure of electronic gaming machine technicians, inspectors,

984

or investigators.

985

     (3) A person who knowingly excludes or attempts to

986

exclude, anything of value from the deposit, counting,

987

collection, or computation of revenues from electronic gaming

988

machine activity, or a person who by trick, sleight-of-hand

989

performance, fraud or fraudulent scheme, or device wins or

990

attempts to win, for himself or herself or for another, money or

991

property or a combination thereof, or reduces or attempts to

992

reduce a losing wager in connection with electronic gaming

993

commits a felony of the third degree, punishable as provided in

994

s. 775.082, s. 775.083, or s. 775.084, Florida Statutes.

995

     (4) Any person who manipulates or attempts to manipulate

996

the outcome, payoff, or operation of an electronic gaming

997

machine by physical tampering or the use of an object,

998

instrument, or device, whether mechanical, electrical, or

999

magnetic, or by other means, commits a felony of the third

1000

degree, punishable as provided in s. 775.082, s. 775.083, or s.

1001

775.084, Florida Statutes.

1002

     (5) Theft of electronic gaming machine proceeds or

1003

property belonging to an electronic gaming machine operator,

1004

licensee, or licensed facility by an employee of the operator or

1005

facility or by an officer, partner, owner, or employee of a

1006

person contracted to provide services to the operator or

1007

facility constitutes a felony of the third degree, punishable as

1008

provided in s. 775.082 or s. 775.083, Florida Statutes.

1009

     (6)(a) A law enforcement officer or electronic gaming

1010

machine operator who has probable cause to believe that a person

1011

has committed a violation of subsection (3), subsection (4), or

1012

subsection (5) and that officer or operator can recover the lost

1013

proceeds from the activity by taking the person into custody

1014

may, for the purpose of attempting to effect the recovery of the

1015

proceeds, take into custody on the premises and detain the

1016

person in a reasonable manner for a reasonable time. If the

1017

operator takes the person into custody, a law enforcement

1018

officer shall be called to the scene immediately. The taking

1019

into custody and detention by a law enforcement officer or

1020

electronic gaming machine operator, if done in compliance with

1021

this subsection, does not render such law enforcement officer,

1022

or the officer's agency, or the electronic gaming machine

1023

operator criminally or civilly liable for false arrest, false

1024

imprisonment, or unlawful detention.

1025

     (b) A law enforcement officer may arrest, on or off the

1026

premises and without warrant, any person if the officer has

1027

probable cause to believe that person has violated subsection

1028

(3), subsection (4), or subsection (5).

1029

     (c) A person who resists the reasonable effort of a law

1030

enforcement officer or electronic gaming machine operator to

1031

take into custody a person who is violating subsection (3),

1032

subsection (4), or subsection (5) commits a misdemeanor of the

1033

first degree, punishable as provided in s. 775.082 or s.

1034

775.083, Florida Statutes, unless the person did not know or

1035

have reason to know that the person seeking to take him or her

1036

into custody was a law enforcement officer or electronic gaming

1037

machine operator.

1038

     (7) Penalties imposed and collected under this section

1039

must be deposited into the Pari-mutuel Wagering Trust Fund of

1040

the Department of Business and Professional Regulation.

1041

     Section 11. Legal devices.--Notwithstanding any provision

1042

of law to the contrary, electronic gaming machines manufactured,

1043

sold, distributed, possessed, or operated pursuant to this act

1044

are lawful in this state. No electronic game or electronic

1045

gaming machine shall enter the state until it has been tested

1046

and certified by a licensed testing laboratory, and certified

1047

for play in the state. The division shall adopt rules regarding

1048

the testing, certification, control, and approval of electronic

1049

games and electronic gaming machines entering, departing, or

1050

moving within the state.

1051

     Section 12. Exclusions of certain persons.--In addition to

1052

the power to exclude certain persons, the division may exclude

1053

any person from a facility of an electronic gaming machine

1054

licensee in this state for conduct that would constitute, if the

1055

person were a licensee, a violation of this act or the rules of

1056

the division. The division may exclude a person who has been

1057

ejected from a gaming facility or who has been excluded from a

1058

gaming facility in another state by the governmental authority

1059

exercising regulatory jurisdiction over the gaming in such other

1060

state. This section does not abrogate the common law right of an

1061

electronic gaming machine licensee to exclude a patron.

1062

     Section 13. Persons prohibited from operating electronic

1063

gaming machines.--

1064

     (1) A person who has not attained 21 years of age may not

1065

operate or play an electronic gaming machine or have access to

1066

the designated electronic gaming machine area of a facility of

1067

an electronic gaming machine licensee.

1068

     (2) An electronic gaming machine licensee or agent or

1069

employee of an electronic gaming machine licensee may not

1070

knowingly allow a person who has not attained 21 years of age:

1071

     (a) To play or operate an electronic gaming machine.

1072

     (b) To be employed in any position allowing or requiring

1073

access to the designated gaming area of a facility of an

1074

electronic gaming machine licensee.

1075

     (c) To have access to the designated electronic gaming

1076

machine area of a facility of an electronic gaming machine

1077

licensee.

1078

     (3) A licensed facility shall post clear and conspicuous

1079

signage within the designated electronic gaming machine areas

1080

which states:

1081

1082

THE PLAYING OF ELECTRONIC GAMING MACHINES BY PERSONS UNDER

1083

THE AGE OF 21 IS AGAINST FLORIDA LAW (CITE TO FLORIDA

1084

STATUTES SECTION). PROOF OF AGE MAY BE REQUIRED AT ANY

1085

TIME.

1086

1087

     Section 14. Electronic gaming machine areas.--

1088

     (1) An electronic gaming machine licensee may make

1089

available for play up to 2,000 electronic gaming machines within

1090

the eligible facility of the electronic gaming machine licensee

1091

in a designated electronic gaming machine area. No more than

1092

2,000 electronic gaming machines shall be authorized at a

1093

facility regardless of the number of permitholders conducting

1094

operations at that facility.

1095

     (2) The electronic gaming machine licensee shall display

1096

pari-mutuel races or games within the designated electronic

1097

gaming machine areas and offer patrons within such areas the

1098

opportunity to wager on live, intertrack, and simulcast races

1099

offered to the patrons.

1100

     (3) The division shall require the posting of signs

1101

warning of the risks and dangers of gambling, showing the odds

1102

of winning, and informing patrons of the toll-free telephone

1103

number available to provide information and referral services

1104

regarding compulsive or problem gambling.

1105

     (4) Designated electronic gaming machine areas may be

1106

located within the current live gaming facility or an existing

1107

building that is contiguous and connected to the live gaming

1108

facility. If such gaming area is to be located in a building

1109

that is not yet constructed, the new building must be contiguous

1110

and connected to the live gaming facility.

1111

     (5) An electronic gaming machine licensee shall provide

1112

adequate office space at no cost to the division and the

1113

Department of Law Enforcement for the oversight of electronic

1114

gaming machine operations. The division shall adopt rules

1115

establishing criteria for adequate space, configuration, and

1116

location and needed electronic and technological requirements.

1117

     Section 15. Days and hours of operation.--Electronic

1118

gaming machine areas may be open daily throughout the year. They

1119

may be open a cumulative total of 18 hours per day on Monday

1120

through Friday and 24 hours per day on Saturday and Sunday and

1121

on holidays specified in s. 110.117(1), Florida Statutes.

1122

     Section 16. Penalties.--The division may revoke or suspend

1123

an electronic gaming machine license issued under this act upon

1124

the willful violation by the licensee of any provision of this

1125

act or rule adopted under this act. In lieu of suspending or

1126

revoking an electronic gaming machine license, the division may

1127

impose a civil penalty against the licensee for such violation.

1128

Except as otherwise provided in this act, the division may not

1129

impose a penalty that exceeds $100,000 for each count or

1130

separate offense. All fines collected must be deposited into the

1131

Pari-mutuel Wagering Trust Fund of the Department of Business

1132

and Professional Regulation.

1133

     Section 17. Compulsive or addictive gambling prevention

1134

program.--

1135

     (1) Each electronic gaming machine licensee shall offer

1136

training to employees on responsible gaming and shall work with

1137

a compulsive or addictive gambling prevention program to

1138

recognize problem gaming situations and implement responsible

1139

gaming programs and practices.

1140

     (2) The division shall, subject to competitive bidding,

1141

contract for services related to the prevention of compulsive

1142

and addictive gambling. The contract shall require an

1143

advertising program to encourage responsible gaming practices

1144

and publicize a gambling telephone help line. Such

1145

advertisements must be made both publicly and inside the

1146

designated electronic gaming machine areas of the licensee's

1147

facilities. The terms of any contract for such services shall

1148

include accountability standards for any private provider. The

1149

failure of a private provider to meet any material term of the

1150

contract, including the accountability standards, constitutes a

1151

breach of contract or grounds for nonrenewal.

1152

     (3) The compulsive or addictive gambling prevention

1153

program shall be funded from an annual nonrefundable regulatory

1154

fee of $250,000 paid by each licensee.

1155

     Section 18. Caterer's license.--An electronic gaming

1156

machine licensee is entitled to a caterer's license pursuant to

1157

s. 565.02, Florida Statutes, on days on which the pari-mutuel

1158

facility is open to the public for electronic gaming machine

1159

play.

1160

     Section 19. Prohibited activities and devices;

1161

exceptions.--

1162

     (1) Complimentary or reduced-cost alcoholic beverages may

1163

not be served to persons in the designated electronic gaming

1164

machine area. Alcoholic beverages served to persons in the

1165

designated electronic gaming machine area shall cost at least

1166

the same amount as alcoholic beverages served to the general

1167

public at any bar within the facility.

1168

     (2) An electronic gaming machine licensee may not make

1169

loans, provide credit, or advance cash to enable a person to

1170

play an electronic gaming machine. This subsection does not

1171

prohibit automated ticket redemption machines that dispense cash

1172

from the redemption of tickets from being located in the

1173

designated electronic gaming machine area.

1174

     (3) An automated teller machine or similar device designed

1175

to provide credit or dispense cash may not be located within the

1176

designated electronic gaming machine area of a facility of an

1177

electronic gaming machine licensee.

1178

     (4)(a) An electronic gaming machine licensee may not

1179

accept or cash a check from any person within the designated

1180

electronic gaming machine area of a facility.

1181

     (b) Except as provided in paragraph (c) for employees of

1182

the facility, an electronic gaming machine licensee may not

1183

accept or cash for any person within the facility a government-

1184

issued check, third-party check, or payroll check made payable

1185

to an individual.

1186

     (c) Outside the designated electronic gaming machine area,

1187

an electronic gaming machine licensee or operator may accept or

1188

cash a check for an employee of the facility who is prohibited

1189

from wagering on an electronic gaming machine under s.

1190

551.108(5), Florida Statutes, a check made directly payable to a

1191

person licensed by the division, or a check made directly

1192

payable to the licensee or operator from:

1193

     1. A pari-mutuel patron; or

1194

     2. A pari-mutuel facility in any state.

1195

     (d) Unless accepting or cashing a check is prohibited by

1196

this subsection, an electronic gaming machine licensee or

1197

operator may accept and deposit in its accounts checks received

1198

in the normal course of business.

1199

     (5) An electronic gaming machine, or the computer

1200

operating system linking the electronic gaming machine, may be

1201

linked to any other electronic gaming machine or computer

1202

operating system within this state.

1203

     (6) An electronic gaming machine located within a licensed

1204

facility may accept only tickets or an electronic payment system

1205

for wagering and return or deliver payouts to the players in the

1206

form of tickets that may be exchanged for cash, merchandise, or

1207

other items of value. The use of coins, currency, credit or

1208

debit cards, tokens, or similar objects is prohibited. However,

1209

an electronic credit system may be used for receiving wagers and

1210

making payouts.

1211

     Section 20. Rulemaking.--The division may adopt rules

1212

pursuant to ss. 120.536(1) and 120.54, Florida Statutes, to

1213

administer this act.

1214

     Section 21. The Legislature finds and declares that it has

1215

exclusive authority over the conduct of all wagering occurring

1216

at electronic gaming machine facilities in this state. Only the

1217

Division of Pari-mutuel Wagering and other authorized state

1218

agencies may administer this act and regulate the electronic

1219

gaming machine industry, including operation of electronic

1220

gaming machine facilities, games, electronic gaming machines,

1221

and facilities-based computer systems authorized in this act and

1222

the rules adopted by the division.

1223

     Section 22. Exception to s. 849.0931, Florida Statutes.-

1224

This act shall not apply to the use of player operated bingo

1225

aides used in bingo games conducted by charitable, nonprofit, or

1226

veterans' organizations authorized to conduct bingo under s.

1227

849.0931, Florida Statutes.

1228

     Section 23.  Paragraph (w) is added to subsection (1) of

1229

section 215.22, Florida Statutes, to read:

1230

     215.22  Certain income and certain trust funds exempt.--

1231

     (1)  The following income of a revenue nature or the

1232

following trust funds shall be exempt from the appropriation

1233

required by s. 215.20(1):

1234

     (w) Taxes imposed on electronic gaming and electronic

1235

gaming machines at eligible pari-mutuel facilities.

1236

     Section 24.  Subsection (2) of section 849.15, Florida

1237

Statutes, is amended to read:

1238

     849.15  Manufacture, sale, possession, etc., of coin-

1239

operated devices prohibited.--

1240

     (2)  Pursuant to section 2 of that chapter of the Congress

1241

of the United States entitled "An act to prohibit transportation

1242

of gaming devices in interstate and foreign commerce," approved

1243

January 2, 1951, being ch. 1194, 64 Stat. 1134, and also

1244

designated as 15 U.S.C. ss. 1171-1177, the State of Florida,

1245

acting by and through the duly elected and qualified members of

1246

its Legislature, does hereby in this section, and in accordance

1247

with and in compliance with the provisions of section 2 of such

1248

chapter of Congress, declare and proclaim that any county of the

1249

State of Florida within which slot machine gaming is authorized

1250

pursuant to chapter 551 or electronic gaming is authorized is

1251

exempt from the provisions of section 2 of that chapter of the

1252

Congress of the United States entitled "An act to prohibit

1253

transportation of gaming devices in interstate and foreign

1254

commerce," designated as 15 U.S.C. ss. 1171-1177, approved

1255

January 2, 1951. All shipments of gaming devices, including slot

1256

machines and electronic gaming machines, into any county of this

1257

state within which slot machine gaming is authorized pursuant to

1258

chapter 551 or electronic gaming is authorized at eligible pari-

1259

mutuel facilities and the registering, recording, and labeling

1260

of which have been duly performed by the manufacturer or

1261

distributor thereof in accordance with sections 3 and 4 of that

1262

chapter of the Congress of the United States entitled "An act to

1263

prohibit transportation of gaming devices in interstate and

1264

foreign commerce," approved January 2, 1951, being ch. 1194, 64

1265

Stat. 1134, and also designated as 15 U.S.C. ss. 1171-1177,

1266

shall be deemed legal shipments thereof into this state provided

1267

the destination of such shipments is an eligible slot machine

1268

facility as defined in s. 551.102, an eligible electronic gaming

1269

machine facility, a certified educational facility, or the

1270

facility of a slot machine manufacturer or slot machine

1271

distributor as provided in s. 551.109(2)(a), a certified

1272

educational facility, or the facility of an electronic gaming

1273

machine manufacturer or electronic gaming machine distributor

1274

authorized to possess electronic gaming machines as provided in

1275

the act authorizing electronic gaming machines at eligible pari-

1276

mutuel facilities.

1277

     Section 25.  Subsections (1) and (2) of section 895.02,

1278

Florida Statutes, are amended to read:

1279

     895.02  Definitions.--As used in ss. 895.01-895.08, the

1280

term:

1281

     (1)  "Racketeering activity" means to commit, to attempt to

1282

commit, to conspire to commit, or to solicit, coerce, or

1283

intimidate another person to commit:

1284

     (a)  Any crime that is chargeable by indictment or

1285

information under the following provisions of the Florida

1286

Statutes:

1287

     1.  Section 210.18, relating to evasion of payment of

1288

cigarette taxes.

1289

     2.  Section 403.727(3)(b), relating to environmental

1290

control.

1291

     3.  Section 409.920 or s. 409.9201, relating to Medicaid

1292

fraud.

1293

     4.  Section 414.39, relating to public assistance fraud.

1294

     5.  Section 440.105 or s. 440.106, relating to workers'

1295

compensation.

1296

     6.  Section 443.071(4), relating to creation of a

1297

fictitious employer scheme to commit unemployment compensation

1298

fraud.

1299

     7.  Section 465.0161, relating to distribution of medicinal

1300

drugs without a permit as an Internet pharmacy.

1301

     8.  Sections 499.0051, 499.0052, 499.00535, 499.00545, and

1302

499.0691, relating to crimes involving contraband and

1303

adulterated drugs.

1304

     9.  Part IV of chapter 501, relating to telemarketing.

1305

     10.  Chapter 517, relating to sale of securities and

1306

investor protection.

1307

     11.  Section 550.235, s. 550.3551, or s. 550.3605, relating

1308

to dogracing and horseracing.

1309

     12.  Chapter 550, relating to jai alai frontons.

1310

     13.  Section 551.109, relating to slot machine gaming.

1311

     14.  Chapter 552, relating to the manufacture,

1312

distribution, and use of explosives.

1313

     15.  Chapter 560, relating to money transmitters, if the

1314

violation is punishable as a felony.

1315

     16.  Chapter 562, relating to beverage law enforcement.

1316

     17.  Section 624.401, relating to transacting insurance

1317

without a certificate of authority, s. 624.437(4)(c)1., relating

1318

to operating an unauthorized multiple-employer welfare

1319

arrangement, or s. 626.902(1)(b), relating to representing or

1320

aiding an unauthorized insurer.

1321

     18.  Section 655.50, relating to reports of currency

1322

transactions, when such violation is punishable as a felony.

1323

     19.  Chapter 687, relating to interest and usurious

1324

practices.

1325

     20.  Section 721.08, s. 721.09, or s. 721.13, relating to

1326

real estate timeshare plans.

1327

     21.  Chapter 782, relating to homicide.

1328

     22.  Chapter 784, relating to assault and battery.

1329

     23.  Chapter 787, relating to kidnapping or human

1330

trafficking.

1331

     24.  Chapter 790, relating to weapons and firearms.

1332

     25.  Section 796.03, s. 796.035, s. 796.04, s. 796.045, s.

1333

796.05, or s. 796.07, relating to prostitution and sex

1334

trafficking.

1335

     26.  Chapter 806, relating to arson.

1336

     27.  Section 810.02(2)(c), relating to specified burglary

1337

of a dwelling or structure.

1338

     28.  Chapter 812, relating to theft, robbery, and related

1339

crimes.

1340

     29.  Chapter 815, relating to computer-related crimes.

1341

     30.  Chapter 817, relating to fraudulent practices, false

1342

pretenses, fraud generally, and credit card crimes.

1343

     31.  Chapter 825, relating to abuse, neglect, or

1344

exploitation of an elderly person or disabled adult.

1345

     32.  Section 827.071, relating to commercial sexual

1346

exploitation of children.

1347

     33.  Chapter 831, relating to forgery and counterfeiting.

1348

     34.  Chapter 832, relating to issuance of worthless checks

1349

and drafts.

1350

     35.  Section 836.05, relating to extortion.

1351

     36.  Chapter 837, relating to perjury.

1352

     37.  Chapter 838, relating to bribery and misuse of public

1353

office.

1354

     38.  Chapter 843, relating to obstruction of justice.

1355

     39.  Section 847.011, s. 847.012, s. 847.013, s. 847.06, or

1356

s. 847.07, relating to obscene literature and profanity.

1357

     40.  Section 849.09, s. 849.14, s. 849.15, s. 849.23, or s.

1358

849.25, relating to gambling.

1359

     41.  Chapter 874, relating to criminal street gangs.

1360

     42.  Chapter 893, relating to drug abuse prevention and

1361

control.

1362

     43.  Chapter 896, relating to offenses related to financial

1363

transactions.

1364

     44.  Sections 914.22 and 914.23, relating to tampering with

1365

a witness, victim, or informant, and retaliation against a

1366

witness, victim, or informant.

1367

     45.  Sections 918.12 and 918.13, relating to tampering with

1368

jurors and evidence.

1369

     46. Provisions of law relating to electronic gaming and

1370

electronic gaming machines at eligible pari-mutuel facilities.

1371

     (b)  Any conduct defined as "racketeering activity" under

1372

18 U.S.C. s. 1961(1).

1373

     (2)  "Unlawful debt" means any money or other thing of

1374

value constituting principal or interest of a debt that is

1375

legally unenforceable in this state in whole or in part because

1376

the debt was incurred or contracted:

1377

     (a)  In violation of any one of the following provisions of

1378

law:

1379

     1.  Section 550.235, s. 550.3551, or s. 550.3605, relating

1380

to dogracing and horseracing.

1381

     2.  Chapter 550, relating to jai alai frontons.

1382

     3.  Section 551.109, relating to slot machine gaming.

1383

     4.  Chapter 687, relating to interest and usury.

1384

     5.  Section 849.09, s. 849.14, s. 849.15, s. 849.23, or s.

1385

849.25, relating to gambling.

1386

     6. Provisions of law relating to electronic gaming and

1387

electronic gaming machines at eligible pari-mutuel facilities.

1388

     (b)  In gambling activity in violation of federal law or in

1389

the business of lending money at a rate usurious under state or

1390

federal law.

1391

     Section 26. (1) ____ full-time equivalent positions are

1392

authorized, and the sums of $_______ in recurring funds and

1393

$_______ in nonrecurring funds for the 2008-2009 fiscal year are

1394

appropriated from the Pari-mutuel Wagering Trust Fund of the

1395

Department of Business and Professional Regulation for the

1396

purpose of carrying out all regulatory activities provided in

1397

this act. The Executive Office of the Governor shall place these

1398

funds and positions in reserve until the Department of Business

1399

and Professional Regulation submits an expenditure plan for

1400

approval to the Executive Office of the Governor and the chair

1401

and vice chair of the Legislative Budget Commission in

1402

accordance with the provisions of s. 216.177, Florida Statutes.

1403

     (2) The sums of $_______ in recurring funds and $_______

1404

in nonrecurring funds for the 2008-2009 fiscal year are

1405

appropriated from the Pari-mutuel Wagering Trust Fund of the

1406

Department of Business and Professional Regulation for transfer

1407

to the Department of Law Enforcement for the purpose of

1408

investigations, intelligence gathering, background

1409

investigations, and any other responsibilities as provided in

1410

this act. ____ full-time equivalent positions are authorized,

1411

and the sums of $ _______ in recurring funds and $ _______ in

1412

nonrecurring funds for the 2008-2009 fiscal year are

1413

appropriated from the Operating Trust Fund of the Department of

1414

Law Enforcement for the purpose of investigations, intelligence

1415

gathering, background investigations, and any other

1416

responsibilities as provided in this act. The Executive Office

1417

of the Governor shall place such funds and positions in reserve

1418

until the Department of Law Enforcement submits an expenditure

1419

plan for approval to the Executive Office of the Governor and

1420

the chair and vice chair of the Legislative Budget Commission in

1421

accordance with the provisions of s. 216.177, Florida Statutes.

1422

     (3) The sum of $1 million is appropriated annually from

1423

the Pari-mutuel Wagering Trust Fund of the Department of

1424

Business and Professional Regulation from revenues received

1425

pursuant to s. 551.118, Florida Statutes, for contract services

1426

related to the prevention of compulsive and addictive gambling.

1427

     Section 27. The Department of Business and Professional

1428

Regulation may expend the unreserved cash balance in the Pari-

1429

mutuel Wagering Trust Fund received from other revenue sources

1430

to implement electronic gaming regulation and investigations

1431

during fiscal year 2008-2009. Beginning as soon as is

1432

practicable, but no later than the 2009-2010 fiscal year, the

1433

department shall initiate repayment of such funds with

1434

electronic gaming machine license revenue sources until the full

1435

amount is reimbursed. The department shall submit a repayment

1436

plan for approval to the Executive Office of the Governor and

1437

the chair and vice chair of the Legislative Budget Commission in

1438

accordance with the provisions of s. 216.177, Florida Statutes.

1439

The repaid funds shall be subject to the requirements of s.

1440

550.135(2), Florida Statutes.

1441

     Section 28.  This act shall take effect upon becoming a

1442

law.

1443

1444

1445

1446

1447

================ T I T L E  A M E N D M E N T ================

1448

And the title is amended as follows:

1449

     Delete  everything before the enacting clause?

1450

and insert:

1451

A bill to be entitled

1452

An act relating to electronic gaming machines; authorizing

1453

electronic gaming machines in certain pari-mutuel

1454

facilities; providing definitions; providing powers and

1455

duties of the Division of Pari-mutuel Wagering of the

1456

Department of Business and Professional Regulation and the

1457

Department of Law Enforcement; providing for rules;

1458

providing for licenses to conduct electronic gaming;

1459

providing for temporary licenses; providing for renewal of

1460

electronic gaming machine licenses; providing for license

1461

fees; providing for taxes; providing penalties; providing

1462

for occupational licenses; providing findings; providing

1463

for applications; providing for a fee; prohibiting certain

1464

relationships; prohibiting certain acts; providing

1465

penalties; providing for legality of electronic gaming

1466

machines; providing for exclusion of certain persons from

1467

the facilities; prohibiting persons under 21 years of age

1468

from operating electronic gaming machines; providing for

1469

electronic gaming machine areas within licensed gaming

1470

locations; providing for days and hours of operation of

1471

eligible facilities; providing for a compulsive-gambling-

1472

prevention program; providing penalties; providing for a

1473

caterer's license for food service at gambling

1474

establishments; prohibiting certain activities and

1475

devices; providing exceptions; providing for rules;

1476

providing for regulatory preemption to the state;

1477

providing exceptions to s. 849.0931, F.S.; amending s.

1478

215.22, F.S.; exempting taxes imposed on electronic gaming

1479

and electronic gaming machine revenue from specified

1480

service charges; amending s. 849.15, F.S.; providing for

1481

transportation of electronic gaming devices in accordance

1482

with federal law; amending s. 895.02, F.S.; providing that

1483

specified violations related to electronic gaming and

1484

electronic gaming machines constitute racketeering

1485

activity; providing that certain debt incurred in

1486

violation of specified provisions relating to electronic

1487

gaming and electronic gaming machines constitutes unlawful

1488

debt; authorizing additional positions and providing

1489

appropriations; providing for the use of certain

1490

unreserved funds in the Pari-mutuel Wagering Trust Fund;

1491

providing for repayment of such funds; providing an

1492

effective date.

2/5/2008  12:08:00 PM     RI.RI.03893

CODING: Words stricken are deletions; words underlined are additions.